A downloadable game for Windows

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This is Will of Alchemy, a game where you take on the role of a boy, descended from an alchemist that attempted to kill the Lord of Hell, 400 years ago.

Baal'Berith, the demon lord, has risen again to take over humanity for his demonic subjects.

Based on demons from the Ars Goetia, Will of Alchemy does its best to recreate demons as authentic as possible based on source material from the above book.

Join Renwald as he tries to reforge the blade once used by the alchemist in an attempt to rid the world of demons.

Features included:

  1. An action battle system with RPG elements
  2. A crafting system for making your own potions and armor
  3. A music box designed for playing music you've heard in game already
  4. An original 8-bit style soundtrack made by me, thepsynergist
  5. 3-4 Hours of gameplay, featuring 6 dungeons.
  6. Solve puzzles using tools found throughout the game.

Version 1.1.1a - Bugfixes
-Fixed perma softlock on death bug.
-Fixed Renwald getting stuck in bush in the intro level.
-Fixed after-prison softlock bug.
-Fixed being trapped in a door in Hell.

Version 1.1.2
-Fixed a sequence break in Old Notenheim.
-The Shopkeep in Notenheim now speaks to you.  Guess he didn't like strangers?
-The Portal to Andromalus's Domain won't activate until the elder opens it now.
-Included the Sword Movement Patch into this patch.


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Click download now to get access to the following files:

Will of Alchemy Version 1.1.rar 187 MB
Will of Alchemy Patch 1.1.2 "Place in /Data/" 41 kB

Development log


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(1 edit)

If you find that you started the game in the room where you get the sword and you're stuck, just know that you can start a new game on the title screen by scrolling left and right.  The game defaults to Continue if a save file is present.

Optional Sword Movement Patch uploaded.  This'll let you attack in place if the forced movement is an issue for you.